It’s not normal for you to have to instantiate a VM from native code because most of the time, if you’re using the Java Native Interface (JNI), you started in Java land and are only dipping into native code land for them sweet, sweet performance benefits. You need this to create jstrings and other Java objects, lookup classes and fields, etc. These methods are always passed the Dalvik VM instance of the app as the first parameter. (None) - XR: Fixed a regression that would cause BEV cameras not to track properly.If you’re writing native / JNI code for Android, it’s probably as native method of an Android app.(971944) - XR: Fixed shaders targeting XR platforms being included in builds where XR support is disabled. ![]() (970906) - XR: Fixed ScreenCapture.CaptureScreenshot() captures stereo instancing screenshots incorrectly.(963320) - XR: Fixed issue with grabpass when used single-pass stereo rendering.(969944) - XR: Fixed tracking loss never recovers in Windows Mixed Reality.(None) - XR: Fixed a random crash in Windows Mixed Reality.( 964052) - Windows: Fixed executable not having Unity version info.( 953086) - Windows: Fixed game window not getting minimized when using exclusive fullscreen mode on Windows key press.(949806) (934783) - Universal Windows Platform: Fixed debugging scripts on.(955086) - Universal Windows Platform: Fixed NavMeshObstacles being ignored on 64-bit master builds.NET scripting backend enabled when using Timeline. ![]()
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